perception

Limits of multisensory simultaneity in virtual reality

In virtual reality, users interact with the virtual environment and are exposed to multiple sensory signals (e.g., visual, audio, tactile). Measuring to which degree signals that come from the same event are perceptually integrated is fundamental in …

Phase Correction in Simulated Music Ensemble

Interpersonal timing is important for creating a cohesive music performance in small ensembles without a conductor. Wing et al. (2014) proposed that phase correction underlies ensemble timing in classical string quartets. Correction gains for the …

Tempo Change and Leadership in Ensemble Synchronisation

The ability to synchronise is a hallmark of professional music-making. Such synchronisation, without a conductor, is achievable by timing error correction, either through phase correction (Wing et al., 2014) or period correction (by adjusting the …

Assessing the feasibility of real-time analysis of timing and coordination between ensemble musicians

When musicians play in ensemble, they continuously adapt to each other to ensure that the group keeps time together. The musicians’ timing correction can be captured by a linear phase correction model, where each player has a correction gain to other …

Synchronisation with a violin duo

The control of relative timing is evident in many social activities including synchronisation in music performance. The Linear Phase Correction Model of musical ensemble (Wing et al., 2014) suggests each player in a string quartet corrects the timing …

Synchronisation in a virtual quartet

The Linear Phase Correction Model of musical ensemble (LPC) (Wing et al., 2014) suggests each player in a string quartet corrects the timing of the next note as a proportion of the asynchronies with the other three players on the previous note. In …

Synchronisation in a virtual quartet